Saturday, October 27, 2012

Bomb Bowling Mech WIP #2

Another update on the robot dude. I am still trying to make things work and possibly giving some character through shapes, without making it look too human. Also keeping an eye open for detail distribution- I want to keep some forms unified and simple to contrast with the complexity of more internal/vulnerable parts (without being particularly successful til now lol). The process on this one feels more like sculpting than painting, I am constantly adding layers of mass and then cutting. No textures or 3d geometry are used- and it is SO hard :|

Oh and a little bonus, I did a quit comp of two of my characters to use as a banner for my DA page. Check it out!

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